Adetonics/shaders/compute/PlateExpansion.glsl.import

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[remap]
importer="glsl"
type="RDShaderFile"
uid="uid://cypd2lshixd17"
path="res://.godot/imported/PlateExpansion.glsl-9047ef54068b6d1a50f93c2cd303b382.res"
[deps]
source_file="res://shaders/compute/PlateExpansion.glsl"
dest_files=["res://.godot/imported/PlateExpansion.glsl-9047ef54068b6d1a50f93c2cd303b382.res"]
[params]