Adetonics/src/Main.cs

316 lines
10 KiB
C#
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#nullable enable
using Godot;
using System;
using System.Globalization;
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using System.IO;
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using System.Linq;
using Godot.Collections;
public partial class Main : Control
{
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public static Random Random = Random.Shared;
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private bool _moving = false;
[Export]
private Node3D _yawNode;
[Export]
private Node3D _pitchNode;
[Export]
private Camera3D _cameraNode;
[Export] private float _moveSensitivity = 1f/500f;
[Export] private float _zoomSensitivity = 1f;
[Export] private MeshInstance3D _meshInstance;
[Export] private Node3D World;
[Export] private TextureRect _textureRect;
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[Export] private Gradient _gradient;
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private PlanetHelper.VertexData? _vertex = null;
private PlanetHelper.PlateData? _plate = null;
private int _resolution = 512;
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private PlanetHelper _planetHelper;
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[Export] private Curve _remapCurve;
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public override void _Ready()
{
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_planetHelper = new PlanetHelper(_meshInstance, _textureRect, _remapCurve);
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UpdateStats();
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Projector.GatherPoints(_planetHelper, int.Parse(GetNode<LineEdit>("%Resolution").Text));
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AxialTiltChanged(GetNode<LineEdit>("%AxialTilt").Text);
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UpdateTime();
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}
Vector3 _pointerPosition = Vector3.Zero;
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private const float RayLength = 1000.0f;
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private bool _rotateable = false;
public void MouseInViewport()
{
_rotateable = true;
}
public void MouseLeftViewport()
{
_rotateable = false;
}
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public override void _Input(InputEvent @event)
{
if (@event is InputEventMouseButton mouseEvent)
{
if (mouseEvent.ButtonIndex == MouseButton.Left)
{
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_moving = mouseEvent.Pressed && _rotateable;
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}
if (mouseEvent.ButtonIndex == MouseButton.WheelUp)
{
_cameraNode.Position += new Vector3(0, 0, _zoomSensitivity);
}
if (mouseEvent.ButtonIndex == MouseButton.WheelDown)
{
_cameraNode.Position -= new Vector3(0, 0, _zoomSensitivity);
}
}
else if (@event is InputEventMouseMotion motionEvent && _moving)
{
_yawNode.RotateY(-motionEvent.ScreenRelative.X * _moveSensitivity);
_pitchNode.RotateX(-motionEvent.ScreenRelative.Y * _moveSensitivity);
}
}
public void Tab(int tab)
{
if (tab == 1)
{
Projector.GatherPoints(_planetHelper, _resolution);
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_textureRect.Texture = Projector.Render(_planetHelper);
}
}
public override void _Process(double delta)
{
if (Input.IsActionJustPressed("mouse_secondary"))
{
var from = _cameraNode.ProjectRayOrigin(_cameraNode.GetViewport().GetMousePosition());
var to = from + _cameraNode.ProjectRayNormal(_cameraNode.GetViewport().GetMousePosition()) * RayLength;
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var result = World.GetWorld3D().DirectSpaceState.IntersectRay(PhysicsRayQueryParameters3D.Create(from, to));
if (result.Count > 0)
{
Vector3 pos = result["position"].AsVector3();
GD.Print($"Hit: '{pos}'");
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pos *= _meshInstance.Transform.Basis.Orthonormalized();
var closest = _planetHelper.Octree.SearchNearest(pos)?.Id;
if (closest != null)
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{
_vertex = _planetHelper.Vertices.Single(v => v.Id == closest);
if (_planetHelper.Plates.Count > 0 && _vertex.PlateId != -1)
_plate = _planetHelper.Plates[_vertex.PlateId];
else
_plate = null;
UpdateStats();
Vector3 vertexPos = _planetHelper.Mdt.GetVertex(_vertex.Id) * 0.01f;
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vertexPos *= _meshInstance.Transform.Basis.Inverse().Orthonormalized();
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_pointerPosition = (Vector3)vertexPos + (vertexPos * (_vertex.Height + 0.01f) * 0.03f); // vertexPos * 1.01f;
GetNode<Node3D>("%Pointer").GlobalPosition = _pointerPosition;
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UpdateTime();
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}
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}
}
if (Input.IsActionJustPressed("spacebar"))
{
_planetHelper.Advance = true;
}
if (Input.IsActionJustPressed("enter"))
{
_planetHelper.AutoRun = true;
}
_planetHelper.Process();
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if (_sunRotating)
{
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_sunRotation = (double)(GetNode<HSlider>("%SunAngle").Value / 365.0);
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GetNode<Node3D>("%Sun").Rotation -= GetNode<Node3D>("%Sun").Rotation;
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GetNode<Node3D>("%Sun").Rotation += new Vector3(0, Mathf.DegToRad((float)_sunRotation * 360f), 0);
UpdateTime();
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}
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if (_planetRotating)
{
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_planetRotation = (double)(GetNode<HSlider>("%PlanetAngle").Value / 24.0);
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_meshInstance.Rotation = Vector3.Zero;
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_meshInstance.RotateY((float)Mathf.DegToRad(_planetRotation * 360.0));
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_meshInstance.RotateZ(Mathf.DegToRad(_axialTilt));
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UpdateTime();
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}
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}
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public void UpdateTime()
{
double hours = GetLocalTime(GetNode<Node3D>("%Pointer").GlobalPosition, GetNode<Node3D>("%Sun").GlobalTransform.Basis.Z,
_meshInstance);
GetNode<Label>("%LocalTime").Text = DaysToTime(_sunRotation * 365.0, hours);
GetNode<Label>("%Date").Text = DaysToDate(_sunRotation * 365.0, _planetRotation*24.0);
}
public static double GetLocalTime(Vector3 surfacePoint, Vector3 sunPos, Node3D planet)
{
Vector3 center = planet.GlobalTransform.Origin;
Vector3 axis = -planet.GlobalTransform.Basis.Y.Normalized();
Vector3 surfaceDir = (surfacePoint - center).Normalized();
Vector3 sunDir = (sunPos - center).Normalized();
surfaceDir = (surfaceDir - axis * surfaceDir.Dot(axis)).Normalized();
sunDir = (sunDir - axis * sunDir.Dot(axis)).Normalized();
double angle = Mathf.Atan2(
axis.Dot(surfaceDir.Cross(sunDir)),
surfaceDir.Dot(sunDir)
);
double hours = Mathf.PosMod(angle / Mathf.Tau * 24.0 + 12.0, 24.0);
return hours;
}
public string DaysToDate(double days, double hours)
{
DateTime dt = new DateTime(1, 1, 1);
dt = dt.AddDays(days);
dt = dt.AddHours(hours);
return dt.ToString("'y'yyyy/'m'MM/'d'dd - 'h'HH':''m'mm':''s'ss");
}
public string DaysToTime(double days, double hours)
{
DateTime dt = new DateTime(1, 1, 1);
dt = dt.AddDays(days);
dt = dt.AddHours(hours);
return dt.ToString("'h'HH':''m'mm':''s'ss");
}
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public void UpdateStats()
{
if (_vertex != null)
{
var height = -9000f * (0.5f - _vertex.Height) * 2f;
GetNode<Label>("%PointHeight").Text = $"{(height > 0 ? "+" : "")}{height:0000}M";
GetNode<Label>("%PointId").Text = $"{_vertex.Id:0000000}";
}
else
{
GetNode<Label>("%PointHeight").Text = "0000M";
GetNode<Label>("%PointId").Text = "0000000";
}
if (_plate != null)
{
GetNode<Label>("%PlateId").Text = $"{_plate.Id:00}";
GetNode<Label>("%IsLandform").Text = $"{(_plate.IsLandform ? "Y" : "N")}";
var area = (int)((float)_plate.Vertices.Count / _planetHelper.Vertices.Count * 100f);
GetNode<Label>("%Area").Text = $"{area:00}%";
}
else
{
GetNode<Label>("%PlateId").Text = "00";
GetNode<Label>("%IsLandform").Text = "U";
}
}
public void MakeGo()
{
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_planetHelper = new PlanetHelper(_meshInstance, _textureRect, _remapCurve);
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}
public void Advance()
{
_planetHelper.Advance = true;
}
public void AutoRun()
{
_planetHelper.AutoRun = true;
}
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public void SaveImageValue()
{
Image img = Projector.RenderImage(_planetHelper);
DirectoryInfo d = new DirectoryInfo(ProjectSettings.GlobalizePath("user://"));
FileInfo[] files = d.GetFiles("Projection-*.png");
int max = 0;
foreach (FileInfo file in files)
{
int number = int.Parse(file.Name.Split('-')[1]);
max = Math.Max(max, number);
}
max += 1;
img.SavePng(ProjectSettings.GlobalizePath($"user://ProjectionValue-{max}-{Projector.Points.GetLength(0)}.png"));
}
public void SaveImageColor()
{
Image img = Projector.RenderImage(_planetHelper);
Vector2 size = img.GetSize();
for (int x = 0; x < size.X; x++)
{
for (int y = 0; y < size.Y; y++)
{
img.SetPixel(x,y, _gradient.Sample(img.GetPixel(x,y).R));
}
}
DirectoryInfo d = new DirectoryInfo(ProjectSettings.GlobalizePath("user://"));
FileInfo[] files = d.GetFiles("ProjectionColor-*.png");
int max = 0;
foreach (FileInfo file in files)
{
int number = int.Parse(file.Name.Split('-')[1]);
max = Math.Max(max, number);
}
max += 1;
img.SavePng(ProjectSettings.GlobalizePath($"user://Projection-{max}-{Projector.Points.GetLength(0)}.png"));
}
public void OpenFolder()
{
OS.ShellShowInFileManager(ProjectSettings.GlobalizePath("user://"));
}
public void ResolutionChange(String change)
{
change = new string(change.Where(c => char.IsDigit(c)).ToArray());
_resolution = Int32.Parse(change);
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_resolution = Math.Clamp(_resolution, 4, 2048);
}
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public void AxialTiltChanged(string value)
{
if (float.TryParse(value, out float tilt))
{
_meshInstance.RotateZ(-_meshInstance.Rotation.Z);
_meshInstance.RotateZ(Mathf.DegToRad(tilt));
_axialTilt = tilt;
}
}
private bool _sunRotating = false;
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private double _sunRotation = 0.0;
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private float _axialTilt = 0f;
public void SunAngleStart()
{
_sunRotating = true;
}
public void SunAngleStop(bool changed)
{
_sunRotating = false;
}
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private bool _planetRotating = false;
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private double _planetRotation = 0.0;
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public void PlanetAngleStart()
{
_planetRotating = true;
}
public void PlanetAngleStop(bool changed)
{
_planetRotating = false;
}
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}