1030% faster comp shader

This commit is contained in:
Aada 2026-03-09 08:01:39 +02:00
parent 47ca1265e6
commit 9ab7191c95
2 changed files with 30 additions and 33 deletions

View file

@ -1,7 +1,7 @@
#[compute]
#version 450
// Invocations in the (x, y, z) dimension
layout(local_size_x = 1000, local_size_y = 1, local_size_z = 1) in;
layout(local_size_x = 25, local_size_y = 1, local_size_z = 1) in;
// A binding to the buffer we create in our script
layout(set = 0, binding = 0, std430) restrict buffer PointBuffer {